This new, free prim animator compiler is a very useful and easy to use script for Second Life and OpenSim. I based it on an excellent script by Allen Firethorn. Just drop the two scripts into an object, click the object, and give your animation a name. Move all the prims around, and click Record. When done, click the Compile button. It writes fast, optimized code for you. How to use it.
- Create as many animation scripts as you want
- Record variable pauses in any animation
- Optimizes memory use to be as small as possible
- Easily editable output
- Compatible with my other prim animators